AI Insights · Timothy · October 2024
Top Character Collection Games on iOS in Uruguay: Q3 2024 Performance
Discover the performance trends of top character collection games on iOS in Uruguay during Q3 2024, including insights on downloads, revenue, and active users.
In the third quarter of 2024, the top five character collection games on iOS in Uruguay demonstrated varied performance trends in terms of revenue, downloads, and weekly active users. This analysis, sourced from Sensor Tower, provides a snapshot of these trends.
Coin Master by Moon Active showed a steady decline in weekly revenue from approximately $4.5K at the start of July to about $3.2K by the end of September. Downloads fluctuated, peaking at 333 in mid-July, while weekly active users exhibited a slight increase from about 3K in early July to over 3.1K by the end of September.
Brawl Stars from Supercell experienced a peak in revenue at around $4.8K in early September, after a low of approximately $2.8K in mid-September. Downloads decreased from 1.1K in early July to 630 by the end of the quarter, while weekly active users showed a gradual decline from around 13.7K to 12.3K.
Free Fire, published by Garena International, saw weekly revenue fluctuate, peaking at $4.6K in early September and ending the quarter at around $4.3K. Downloads remained relatively stable, with a slight peak of 1.9K in late August. The game maintained a strong active user base, albeit with a gradual decrease from approximately 54K in early July to 50K by the end of September.
EA SPORTS FC™ Mobile Soccer by Electronic Arts experienced a general decline in revenue, starting at approximately $2.7K in early July and dropping to about $2K by the end of September. Downloads were stable, with a minor peak of 939 in mid-July. Weekly active users saw a rise, peaking at 14.9K in late September.
Finally, Clash Royale, another popular title from Supercell, showed a mixed revenue trend, starting at around $2K in early July, dipping mid-quarter, and ending at approximately $1.4K. Downloads were consistent, averaging around 500 weekly, while active users fluctuated with a high of 17.3K by the end of September.
For further insights into these games and more, visit Sensor Tower for comprehensive data and analysis.